Formicans Arrive


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`2024/12/05 (Day 136)`

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-added scenery in Ula Village and the Eyeboi Nexus to static batching

-added compression to several texture sprites and enabled gpu instancing for several materials

-removed reflection script from the water and "permanently" removed reflection probes

-added secondary camera to render all UI elements, readded underwater post-processing (which now no longer blurs the UI) 

-added option in esc menu settings to inverse camera control

-steps to the beach and decks can now be jumped on/from

-experience needed to reach level 2 reduced from 75 to 60

-Lercys now explains how to cook

-cleaned up code for camera following ghost

-jumping (pressing space) during an NPC dialogue now skips to the next page of dialogue 

--! ~~floating text seems to be going way too fast?~~ (FIXED)

-bow and arrows no longer clips through the ground

-modified floating text 

-tutorial progress now saves with your character

-minor code changes attempting to improve performance

-Fixed issue with new camera moving public canvases when zooming

--! shits wobbly and im pissed

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`2024/12/06 (Day 137)`

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-redid camera zoom from scratch, no longer uses FOV, this mostly fixes the UI jitter and resizing issues as well

-expanded depth and rendering range of the minimap

-reworked movement: jump sound now plays 50% of the time, with varying pitch. removed redundant checks. jump sound no longer plays at all while swimming

-added first person mode! it's mostly ok i guess (click mouse wheel or right stick to switch)

-you can now move with the right controller stick!

-you can now click/interact with the X button on a playstation controller (does not work on items)

-You can now JUMP with TRIANGLE BUTTON

-fixed egg flying off into the distance so far when dropped by a turkey

-eggs are a little bigger now

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`2024/12/07 (Day 138)`

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-added large carrot spawn area near waterfalls

-slight terrain changes

-clicking on minimap now opens fullscreen map that shows your position

-There is now a spawn point at the bloodlands border

-main map now shows the location of your "/home" spawnpoint

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`2024/12/08 (Day 139)`

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-Tess Town spawnpoint is now the default /home

-clicking your home on the map now teleports you home

-added 3 real berry bushes and a tougher turkey in the north

-Formicans are now fully playable

-reworked resistances into nested class

-fixed issue with statpoints being displayed way offset to the bottom

-restructured player

-added second page to show resistances in stat menu with left and right arrows to switch

-fixed formican ghost still showing as eyeboi ghost

-fixed enemies not despawning because they have no souls (only players need souls)

-Iron Hive is now currently a teleport through the mountain

-Added Formican guards outside the iron hive, including 

-terrain painting around iron hive main entrance and ula pond, added checkable berry bushes here

Files

Cerulia Installer.exe 373 MB
7 days ago

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